I'm perfectly ok with the idea of it. I just wish the companion system were a bit more robust to support the idea. Hopefully it'll come with time. First thing I did was make a new save after it happened. But I kept going. And I will probably keep going rather than reloading. If I don't get a new scout, oh well.
But with the changes come some new complications that some players are a bit confused about. Hereās a full guide to owning a settlement in Bannerlord. How to Get A Settlement in Bannerlord. There are a few different methods for acquiring a settlement in Bannerlord. The first way is the most straight forward, just take one through brute force.
I remember Talesworld saying that villages could be built and then upgraded to castles. I haven't played that far into the game myself, but is it possible or was this just a broken promise.
Because the base is positive but the total is negative without showing whats making it negative. You need to get the loyalty of the settlement at least to 50 before you can start building anything, daily production is about how fast will things get built. Thanks, all my castles are around 30.
The funniest thing is that in Warband people were generally much weaker along with you, so skill and armor mattered more. Now in Bannerlord NPCs are much more tanky than in previous titles, and can survive a few cuts no problem. And of top of that, almost every unit shares the same high HP pool.
. The only significant way to reduce construction time is to install a govenor with high engineering skill. I have one with around 60 eng, which contributes 15 construction points. (This is 5x more that an lvl 3 workshop provides) Tldr: Get a governor with high engineering and keep the reserve full.
Look at the production, it can be negative if the town is disloyal. Meaning that it won't get done until the populace likes you more daily production is 0. How do I make them like me more ? Several ways. If you have a governor assigned that isn't the local culture. Unassign them. You can vote for policies in your kingdom that boost loyalty.
It turns out you can't make legendary javelins, I started crafting other items and got some legendaries. Javelins are weird in crafting. Try crafting something else and youāll see it. Fine gets +1 to a couple. Masterwork gives +1-3 to a couple stats. Legendary gives +1-5 to a whole bunch of stats.
I remember Talesworld saying that villages could be built and then upgraded to castles. I haven't played that far into the game myself, but is it possible or was this just a broken promise.
If you ever want a lot of land, get frontier fiefs as that's where expansion and new fiefs are coming from. 2. As a I mentioned earlier, Clan level is important. If you are Level 2 or 3, the AI will deem you having 1 castle of city "enough" and not put you on the ballot. 3.
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